The Team

Starless Abyss is (almost) released. It was designed and created by Dina & Hassan. Most of the odd  enemies and bosses you get to fight were designed on one of their walks in the park or on their way to  Salsa. They are truly unhinged people. Hassan always wanted to make games, Dina not so much. Yet  here we are after 2.5 years of work and a game has somehow been made.

Artem made the music and we are grateful because it is one of the best things about the game. He also has like 10000 hours in the game.

 

Elicc was an endless source of gorgeous pixel art.

 
Lucas gave us the pitch perfect sounds for every little click and clack.

 

Loads of other people helped bring this game to the finish line. Without their efforts this would not be  possible. Everyone at No More Robots deserves endless Konafa.

 

For the longest time, this "game" was just a battle scene, and every new weird enemy idea would just  get added into whatever chaos was already there. It was our own personal abyss. 

Hope you don't hate it.

Best, 
Dina & Hassan